Never really realize how grand some of these level maps are until you pull back and see the larger picture.
Ah Zelda II The Adventure of Link, I think it could do with a remake don’t you? One thing they’d need to do is make it easier as I can’t even beat the damn thing without a gameshark. Nothing drops health pick-ups and Magic Jars are few and far between. I think a remake would be best done like a Metroidvania game.
Easier? Zelda II is one of the easiest games in the series, even if it doesn’t end. But I do agree it would be nice to see an updated remake of it.
I dunno, I think switching the game to 3D would be a good move. Perhaps condense the overworld and specific areas into a larger whole, with sub-areas for things like towns and temples. Also maybe cut it down to two towns, and take out a few dungeons, add the illusion of linearity by having characters tell you where the next goal is… Oh wait, that’s Ocarina of Time, isn’t it? Silly me.
Seriously, though, I don’t think Zelda 2 needs a remake. It plays fine the way it is. I may be biased since I played the hell out of it as a kid, mind.
It does play fine, give Link a whip, throw some candlesticks around, and you have a fricken Castlevania game here. And I love Castlevania…I just wish enemies dropped health pick-ups. Maybe rupees to buy potions in the towns.
I miss the Bow, would have been great for hitting air-born enemies. Assign it to a button, press and Link fires an arrow forward, press up and he’ll aim diagonally up, kind of like Samus’ Arm Cannon. The Hookshot could have functioned like the Chain Rod from Megaman Zero 2, yank Iron Knuckles shields off to make them easier to kill. And Bombs could have replaced the near useless Hammer. The Boots could have increased Link’s walking speed a bit. Replace the Cross with the Lens of Truth. And make Link’s sword longer. Those are just a few changes I can think of off the top of my head.
Dunno, Zelda 2 was easy I thought. Just gotta remember 1 major thing, after every 5 enemies the next one you kill will drop either an exp bag or a magic potion. And if it’s a enemy that’s worth 50 exp or more, it’ll be a red magic potion. So if you’ve got the life spell, use that before picking up that up if it drops.
Holy shit really?!? (runs a quick test on some Moblins, the ones that don’t give any EXP)…ok wow I’m getting jars every 6 kills…(runs to Parapa Palace and fights those knife-wielding dog things, they also don’t give any EXP)…well damn I killed over 20 and they don’t drop shit! (fights the two blobs in the first room to the left, leaving and coming back to make them respawn) yup getting jars every 5-6 kills. Why didn’t someone tell me this sooner! Well I feel stupid.