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	<title>Dueling Analogs &#187; Sam and Max</title>
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	<description>Gaming Web Comic</description>
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		<title>Life Lessons I Learned&#8230;</title>
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		<pubDate>Mon, 08 Apr 2013 13:39:25 +0000</pubDate>
		<dc:creator>Steve Napierski</dc:creator>
		<media:thumbnail url="http://cdn.duelinganalogs.com/thumbnails/thumb-3961.jpg"/>
<media:title>Life Lessons I Learned...</media:title>
<media:description type="plain">...playing LucasArts games.</media:description>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Day of the Tentacle]]></category>
		<category><![CDATA[Full Throttle]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Sam and Max]]></category>

		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3961</guid>
		<description><![CDATA[...playing LucasArts games.]]></description>
				<content:encoded><![CDATA[<iframe width="720" height="405" src="http://www.youtube.com/embed/wVvbBOKeHfo?rel=0&wmode=opaque" frameborder="0" allowfullscreen></iframe><p>Disney shut down LucasArts last week, which is a real shame. A lot of the best PC games of the 90&#8242;s came from LucasArts. In memory of Kotaku has put together a video explain the life lessons we have learned from the games they created.</p>
<p>While a great compilation, they seem to have forgotten that one lesson that <em>Full Throttle</em> taught us about kissing:</p>
<div style="width:640px;margin:10px auto;"><iframe width="640" height="480" src="http://www.youtube.com/embed/cx8npaMS7vk?rel=0&#038;wmode=opaque" frameborder="0" allowfullscreen></iframe></div>
<div class="source">source: <a href="http://kotaku.com/all-i-really-need-to-know-i-learned-from-playing-lucasa-470934001" title="All I Really Need to Know I Learned From Playing LucasArts Games" target="_blank" rel="dofollow">Kotaku</a></div>
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		<slash:comments>3</slash:comments>
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		<title>Lucasarts&#8217; Pimply White Ass</title>
		<link>http://www.duelinganalogs.com/comic/lucasarts-pimply-white-ass/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lucasarts-pimply-white-ass</link>
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		<pubDate>Wed, 24 May 2006 04:00:00 +0000</pubDate>
		<dc:creator>Steve Napierski</dc:creator>
		<media:thumbnail url="http://cdn.duelinganalogs.com/thumbnails/thumb-300.jpg"/>
<media:title>Lucasarts' Pimply White Ass</media:title>
<media:description type="plain">
	<p><a href="http://www.duelinganalogs.com/comic/lucasarts-pimply-white-ass/"><img src="http://cdn.duelinganalogs.com/comics/2006-05-24.png" border="0" alt="Lucasarts&#8217; Pimply White Ass" title="Lucasarts&#8217; Pimply White Ass" /></a></p>I wasn&#8217;t overly psyched about the new Sam and Max game when I first heard it was in production&#8230; I had already been burned by false promises before. Then I saw the E3 trailer and I got really excited. They&#8217;ve got the models, the animation, the voice actors, the big name backup, the credibility and [...]</media:description>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[xclusives]]></category>
		<category><![CDATA[Sam and Max]]></category>

		<guid isPermaLink="false">/comic/2006/05/24/lucasarts-pimply-white-ass/</guid>
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	<p><a href="http://www.duelinganalogs.com/comic/lucasarts-pimply-white-ass/"><img src="http://cdn.duelinganalogs.com/comics/2006-05-24.png" border="0" alt="Lucasarts&#8217; Pimply White Ass" title="Lucasarts&#8217; Pimply White Ass" /></a></p>I wasn&#8217;t overly psyched about the new Sam and Max game when I first heard it was in production&#8230; I had already been burned by false promises before. Then I saw the E3 trailer and I got really excited. They&#8217;ve got the models, the animation, the voice actors, the big name backup, the credibility and [...]]]></description>
	
	<p><a href="http://www.duelinganalogs.com/comic/lucasarts-pimply-white-ass/"><img src="http://cdn.duelinganalogs.com/comics/2006-05-24.png" border="0" alt="Lucasarts&#8217; Pimply White Ass" title="Lucasarts&#8217; Pimply White Ass" /></a></p>			<content:encoded><![CDATA[<p>I wasn&#8217;t overly psyched about the new <strong>Sam and Max</strong> game when I first heard it was in production&#8230; I had already been burned by <a href="http://www.gamespot.com/pc/adventure/samandmaxfreelancepolice/" target="blank">false promises</a> before. Then I saw the <a href="http://www.telltalegames.com/samandmax" target="blank">E3 trailer</a> and I got really excited.  They&#8217;ve got the models, the animation, the voice actors, the <a href="http://www.gametap.com" target="blank">big name backup</a>, the <a href="http://www.telltalegames.com/products/bone_act2" target="blank">credibility</a> and an actual release time&#8230; this fall. On top of that, these are the people who were suppose to make the original game for LucasArts.  Happy? Yes, quite.</p>
<p>The original Sam and Max&#8230; <a href="http://www.gamespot.com/pc/adventure/samampmaxhittheroad/" target="blank">Sam and Max: Hit the Road</a> was awesome.  This was back in the day when four out of every five games from LucasArts were not prefixed by &#8220;Star Wars&#8221;. You had <a href="http://www.gamespot.com/pc/adventure/maniacmansion/" target="blank">Maniac Mansion</a>, <a href="http://www.gamespot.com/pc/adventure/maniacmansiondayoftt/" target="blank">Maniac Mansion II: Day of the Tentacle</a>, <a href="http://www.gamespot.com/pc/adventure/loom/" target="blank">Loom</a> and <a href="http://www.gamespot.com/pc/adventure/fullthrottle/" target="blank">Full Throttle</a>&#8230; &#8220;I&#8217;m not putting my lips on that&#8221;.  Funny side note, LucasArts was also planning on doing a <a href="http://www.gamespot.com/pc/adventure/fullthrottle2/" target="blank">sequel</a> for Full Throttle&#8230; like Sam and Max, but it got cancelled&#8230; also like Sam and Max. Hmm&#8230;</p>
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