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	<title>Dueling Analogs &#187; politics</title>
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		<title>Why Stop at Violence?</title>
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		<pubDate>Sat, 19 Jan 2013 19:00:25 +0000</pubDate>
		<dc:creator>Steve Napierski</dc:creator>
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<media:title>Why Stop at Violence?</media:title>
<media:description type="plain">Blame it all on video games.</media:description>
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		<description><![CDATA[Blame it all on video games.]]></description>
				<content:encoded><![CDATA[<img src="http://cdn.duelinganalogs.com/wp-content/uploads/2013/01/Why-Stop-at-Violence.jpg" alt="Why Stop at Violence?" width="750" height="467" class="fullImage" /><p>People who do not play video games, nor understand what they really are, are always the first to demand its head on a plate whenever something goes violently wrong. The problem with this philosophy is that if video games were really the cause of violent behaviors, the world would already be a wasteland of death and destruction. Yet oddly enough it isn&#8217;t.</p>
<p>In my experiences, the only aggressions I&#8217;ve seen that stem from video games are caused by either poor game design (including op enemies), hardware/system malfunctions and/or dealing with jerks when playing online. That&#8217;s pretty much it.</p>
<p>Whether its stomping a walking mushroom or getting off a headshot at 350 meters we understand its just a game. We know these polygons and sprites are not real living creatures. They&#8217;re just parts of a larger fantasy world that we escape to, every now and then, to relax. Because we know how to relax. Maybe you should learn how to too.</p>
<div class="source">source: <a href="http://saw08.deviantart.com/art/It-s-8-Bit-Complicated-349158906" title="It's 8-Bit Complicated" target="_blank">deviantART</a></div>
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