• Kyo

    So does “Owning a Super Nintendo and playing PC” still contribute to the average of 5.8 hours each week?

    • Nomotos

      “Up 20% from 2002″

      In 2002 most phones could maybe run snake and tetris, that’s it…

      Hell I didn’t even have a cell phone til 2003

      • thewood

        Nice, I didn’t get one until 2007.

  • mlsterben

    These infographics are getting a little stale. They all tell us gamers that there are a lot of people who are gamers. You can only say the same thing so many ways….

    • Chaos

      Agreed, this one seems to be regurgitating some already-known facts from other infographics.

  • Whaaaaaaaaaaa

    Sometimes I feel you just post these because they’re comment bait. ;)

  • Falos

    Probably meant 14% to 34%, which is more like a 243% increase. Also people would play snake and tetris as a time killer, even mobile gaming from casuals is slightly more engaged than that.

  • Osta

    Many of these statistics are boosted by the inclusion of handheld devices. Almost half of online games are cards, puzzle, arcade and words games?! In my opinion, devices whose primary function isn’t to play video games should not be included in the statistics. When I doodle on the internet on flash games, I don’t consider myself “playing video games on a PC”. App games are nice, but I don’t really consider them “video games” per se.