This is awesome and deserves to be shared.
Heck, I wouldn’t mind watching The Animated Adventures of Chell and her Weighted Companion Cube. She could even take it for walks in the park.
Chell, Y U NO SOLVE TEST RIGHT?
Wait… She exits headfirst, which means either she dove into a portal on the ground/wall, or she jumped up through one on the ceiling with a superhuman leap, neither of which would happen in the game. I guess the creator wasn’t really concerned with accuracy, then.
Oh, and the portal appears but a second before she flies through it, so she must’ve been moving while it was shot. So either she was aiming while shooting up into the air towards a portal on the ceiling, or she aimed and shot that portal upside-down while falling. The latter would make her place it upside-down, though, and then come through it backwards, so I guess she had to be shooting up through a ceiling portal.
Have you never seen the trailers? Chell does more than a boring dive into a portal she creates while falling. She does a front flip and a back flip. Just look up Aperture Investment Opportunity #4: “Boots” on Youtube.
I know, I’ve seen the trailers, but noticed that crouched, knee-raised position she exits the portal with in this picture? Imagine holding or assuming that pose upside-down while falling. It wouldn’t exactly be easy.
Why do you even care? Why do you search for details to bitch on?! GAWD!
I’m sure she bounced up using an aerial faith plate or some bouncy gel (I think that was the blue stuff, been a while). Right before she hit the blue portal on the ceiling she twisted in air and shot her orange portal then twisted back. Has to be a bounce up though, otherwise the angle would be wrong for shooting the orange portal on that angled panel.
SHe could’ve used one of the aerial faith plates to gain that upward speed, then shot a portal to where she came out.
Awesome gif is awesome. I’d love to have that as an avatar (after being reduced, that is)
Portal appears without evidence of having been fired. Alrighty then.