I know that Sega is no longer manufacturing video game systems, but it would have been interesting to see their controllers included as well.
PS3: Worst controller ever. I have one, and rarely use it because the controller sucks so bad. Hell, any controller that has a booming after-market in parts that exist soley make the thing usable, has got problems. I believe there is an adapter to enable XBox controllers on a PS3. Sounds like a good idea to me.
Whatever it is that you’re doing is clearly wrong if you have problems with the PS3 controller. I’ve had mine for 4 years and there’s nothing wrong with it. Maybe you should stop throwing it around during your tantrums?
I think what he’s saying is that it’s so hard to use that there’s a market of parts that make it usable. I have a friend whose used said parts to completely change his PS3 controller so it’s more usable than in it’s default state.
All of Nintendo’s controllers have sucked except for the NES and SNES. Look at those monstrosities.
Oh come now, the Gamecube controller was positively magical. Of the three consoles during that generation, it was by far the most comfortable. It fit in your hands so neatly, and the little click that the triggers have when you push all the way down is great. Tiny little things like that make you realize that Super Mario Sunshine just wouldn’t have worked on another console.
LOL not even. I still love the feel of a gamecube controller, and the wiimote works perfectly for what it needs too do, which is why Sony copied it for the Move.
Psh, no they didn’t! The Move’s wand has a glowing, colorful BALL at the top, which is completely different from the Wii-mote!
Completely disagree. The N64 controller was excellent. Yes, the joysticks tend to wear out too soon, but before they do, they’re top notch, way better than anybody else’s. And the Gamecube controller was nearly perfect, which is why they kept similar designs for the Wii (same type of analogs, similar buttons).
Gamecube controller was an excellent fit. It was comfortable and button placement worked well.
That little click the shoulder buttons made when you went in fully was great for games like Super Mario Sunshine.
A huge A meant you could access the other buttons and still be reassured you could get back to the main button easily without any delay.
GC best controller ever (ok, not for all types of games…)
I guess Sega would have been on a similar trend than Nintendo, given their taste for innovation (and their evolution up to the DC). Still, I would really be curious to see a “modern day” Sega controller. Especially seeing how their “classic” controllers still haven’t been surpassed 😀
On a side note, the same comparison with Atari would have been epic.
Well, that’s not really fair. The Playstation controller did evolve! From PS1 to Dual Analog, to DualShock, to Sixaxis. Only thing is, each evolution follows a Nintendo innovation. Except for Gamecube, the dual sticks could be considered as from Dual Shock. Oh, well. It’s the best one, except for its uncomfortable C-stick.
Nov ’90 SNES controller
Dec ’94 PS1 controller
June ’96 N64 controller
April ’97 Dual Analog
April ’97 Rumble Pack
Nov ’97 DualShock
Sep ’01 Gamecube
Sep ’05 Wii controller (revealed)
May ’06 Sixaxis (revealed)
I hope the next time MS improves their pad design it involves adding a d-pad that actually works. It’s bloody awful on all the Xbox/360 controllers.
Playstation: After so many years….you finally got rid of your ponytail
Xbox: Wow you lost some weight! Looking great!…..Did you bleach your skin?
Nintendo: PLASTIC SURGERY! WHY ARE YOU ALWAYS CHANGING YOUR APPEARANCE?!! lol
Actually, when Sega sold out, a lot of their products were sold off individually. To get an idea of what would have happened, look at the Dreamcast controller, then look at the Xbox controller.