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	<title>Comments on: Infectonator 2</title>
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		<title>By: Mygaffer</title>
		<link>http://www.duelinganalogs.com/game/infectonator-2/#comment-11970</link>
		<dc:creator>Mygaffer</dc:creator>
		<pubDate>Tue, 02 Oct 2012 07:07:18 +0000</pubDate>
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		<description><![CDATA[An example of a game design that can utilize micro-payments but still be fun. For awhile at least.]]></description>
		<content:encoded><![CDATA[<p>An example of a game design that can utilize micro-payments but still be fun. For awhile at least.</p>
]]></content:encoded>
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		<title>By: Metal C0Mmander</title>
		<link>http://www.duelinganalogs.com/game/infectonator-2/#comment-11967</link>
		<dc:creator>Metal C0Mmander</dc:creator>
		<pubDate>Tue, 02 Oct 2012 00:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3331#comment-11967</guid>
		<description><![CDATA[Well technicaly there is one but only if you manage to destroy all cities and it&#039;s pretty much just a picture. So you didn&#039;t miss anything of value]]></description>
		<content:encoded><![CDATA[<p>Well technicaly there is one but only if you manage to destroy all cities and it&#8217;s pretty much just a picture. So you didn&#8217;t miss anything of value</p>
]]></content:encoded>
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	<item>
		<title>By: 06th</title>
		<link>http://www.duelinganalogs.com/game/infectonator-2/#comment-11966</link>
		<dc:creator>06th</dc:creator>
		<pubDate>Tue, 02 Oct 2012 00:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3331#comment-11966</guid>
		<description><![CDATA[Support zombies are amazing early game, just to be able to put more things on the map. They lose value towards the end, I mostly just relied on Freddy and Jason for buffs. But yeah, the game didn&#039;t finish strong at all.]]></description>
		<content:encoded><![CDATA[<p>Support zombies are amazing early game, just to be able to put more things on the map. They lose value towards the end, I mostly just relied on Freddy and Jason for buffs. But yeah, the game didn&#8217;t finish strong at all.</p>
]]></content:encoded>
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		<title>By: prime_pm</title>
		<link>http://www.duelinganalogs.com/game/infectonator-2/#comment-11960</link>
		<dc:creator>prime_pm</dc:creator>
		<pubDate>Mon, 01 Oct 2012 13:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3331#comment-11960</guid>
		<description><![CDATA[Christ, I already spent all Saturday playing this damn game on Newgrounds.   No more for me.]]></description>
		<content:encoded><![CDATA[<p>Christ, I already spent all Saturday playing this damn game on Newgrounds.   No more for me.</p>
]]></content:encoded>
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	<item>
		<title>By: PrinceJonathan</title>
		<link>http://www.duelinganalogs.com/game/infectonator-2/#comment-11958</link>
		<dc:creator>PrinceJonathan</dc:creator>
		<pubDate>Mon, 01 Oct 2012 08:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3331#comment-11958</guid>
		<description><![CDATA[One thing that irks me about this game is there really isn&#039;t a satisfying ending. I was kind of hoping the zombies would attack the television station and assault that big breasted newscaster.

And the support zombies seem to be weaker than in the first game. Although that might be because I had already maxed the main virus before I started on them.]]></description>
		<content:encoded><![CDATA[<p>One thing that irks me about this game is there really isn&#8217;t a satisfying ending. I was kind of hoping the zombies would attack the television station and assault that big breasted newscaster.</p>
<p>And the support zombies seem to be weaker than in the first game. Although that might be because I had already maxed the main virus before I started on them.</p>
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