Sharing Then And Now [ COMIC ]

Anytime I see anything about illegal file sharing or privacy, I am reminded of the 1992, classic, public service announcement: Don’t Copy That Floppy!

Don’t Copy That Floppy!


  • Sky Render

    Greed does wonderful things to people, huh? That said, “sharing” software is not quite the same as “sharing” physical goods. The original owner retains their own copy in the process, an important distinction: when you let someone else borrow something, there’s an implication that they’ll return it (and if they liked it, probably get their own copy too). And until such time, you have to do without it, also important. Without that obligation and potential hook for the borrower or sacrifice for the lender, there’s a lot less of people sharing and a lot more of people mooching.

    • Raidi

      Yeah…. but not so long ago, Sony tried to prevent consumers from sharing their physical game copies. And later M$ tried to market the same idea with the XBone….

      • Sky Render

        Yeah, I don’t condone that kind of thing. I have no problem with the idea of being able to “lend” your license for digital copies of games to other people, however (ie. you can’t play the game while it’s being “lent”, but you can once they “return” it). Steam has something like that in place, as I understand it, but only for games you have purchased but haven’t played.

        • Alexander

          Any chance you have a source to link to with this info? Far as I know, the only way to give a friend a game you bought but never played is to buy the game as a GIFT, add it to your “inventory”, and then GIFT it to your friend. Haven’t seen anything whatsoever on being able to LEND your game to a friend and then get it back later.

          Another thing: it’s important to distinguish between adding a gift copy to your inventory and adding a game to your library. If it’s in your library, you can’t gift it, PERIOD. Even if you’ve never actually done anything with it (downloaded, installed, played, etc)

    • Alexander

      Except it’s VERY possible to share digital software the same way you share physical objects. Just use the Cut/Paste combo as opposed to using Copy/Paste.

      Besides, companies do essentially the SAME THING when they SELL you the game. Don’t they usually keep the original files on their computer while selling you a license to use a COPY of the data? (there’s usually a lot of copies within the company as well) The problem here isn’t necessarily the sharing itself. The problem is who’s doing the sharing. If it’s the company that’s “sharing” with you, no problems. If it’s a friend or a torrent “sharing” with you….that’s when there’s problems.