Just imagine how boring games would be if we were required to do this whenever another player checked their map or inventory.
I can just picture the other guy saying “What? Again? Awww man! This happens to us every time!”
In Quake Live it’s common etiquette to not attack chatting/in menu players. (There is an icon above them) Although not everyone follows this unspoken ‘rule’.
There’s an achievement in Monday Night Combat that is rewarded when you kill someone who is upgrading their skills through the menu. It’s called “Caught ’em Nappin'”. And it’s hilariously evil!
Still happens in SMNC but you just get voice cues from the announcers, I don’t think there’s any bonus to it.
I can’t say how many times I’ve opened my map/inventory only to notice that the monster I’d been hearing for the last minute,,, is at the bottom of the screen.,,,