Oh, the Places Wii U Go!

Oh, the Places Wii U Go!

Oh, the Places Wii U Go!

by Steve Napierski to Comics

Solidarity.

I’ve never been a gritty realism sort of gamer. I’ve always gravitated towards plaformers and Japanese RPGs. Those games don’t usually pride themselves on showing how graphic war/life “truly” is and that’s okay.

For example, right now I am playing Rogue Galaxy. There is a purple toad in the game named Toady who when fed two weapons of the same variety can synthesis them in his mouth into a new weapon. That’s the type of surrealism that I find fun in game. Another example is a game I have waiting in the wing, when I get a chance, Chu♥lip. That you can research yourself if you’re want more information, but let’s just say it’s nontraditional.

Nonetheless, this is what kind of gamer I am. Doesn’t mean I cannot enjoy Batman: Arkham City or The Elder Scrolls V: Skyrim, it just means I gravitate towards the surreal and silly over the dark and gritty. There’s a limitless palette of colors in the spectrum, I actually like my video games to use them.

Discussion (16)¬

  1. Martijngamer
    Martijngamer says:
    June 7, 2012 at 11:10 am #

    What are you doing in my head?! Couldn’t have conveyed my feelings any better.

  2. Triaxx2
    Triaxx2 says:
    June 7, 2012 at 11:30 am #

    Taking hyper-realism syndrome into account, Okami is one my favorite games. That said I am excited beyond comprehension for Arkham City Armored Edition. On the other hand, the very cartoonish project P-100 looks like more fun than is actually legal.

  3. BigLord
    BigLord says:
    June 7, 2012 at 11:31 am #

    There’s one thing I really REALLY dislike about Nintendo, and that is their console’s online capabilities. The Wii was, overall, a disappointment in that area. I played just a few games on Steam and it blew me away, not because the games were good (they were), but because of the ways you can communicate with everyone, every time, using Steam chat.

    Why wasn’t there a Wii Chat? Even the name is a pun, it would fit perfectly. Also, friend codes. FRIEND CODES. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA~

    *ahem* other than that, I really like Nintendo and their games, specially the SSB series. Can’t wait for WiiU, but I won’t be buying it at launch :) reason: I live in Portugal. Guess.

    • Diego Arthur
      Diego Arthur says:
      June 7, 2012 at 12:54 pm #

      I Agree, the online sistem is poor. But I also disliked games that forced me to use motion controles where there was no need to do so (a button press could do the same job). For example:
      Mario galaxy – Shake to spin
      Donkey Kong – Shake to slap the floor
      And other games that do the same.
      For games that actually use the motion control in a interesting way like Skyward Sword (where you dont have to shake aimlessly the control), I have nothing against.

      • Triaxx2
        Triaxx2 says:
        June 7, 2012 at 2:29 pm #

        On the other hand, there were areas where when you translated a game, say Okami, or RE4, because of the placement of the buttons, there wasn’t really a way to effectively do some of the things with buttons. Running in RE4 used A/b buttons on the GC controller, but try pressing and releasing them fast enough on the Wii-mote and it’s just not going to happen. Or punching the button quick enough to keep up a combo with Okami’s rosary weapons. Very hard.

        Why not? The control is one handed, meaning you only have one arm to work with and you’re both trying to push, and pull. I think the larger, two handed WiiU controller will be able to avoid that, since you’ve got a much more stable controller. And the option to use the Wii-mote for waggle if you prefer that.

        Personally, I rather like waggle, because it gives my arm a good work out.

        • Diego Arthur
          Diego Arthur says:
          June 7, 2012 at 3:59 pm #

          Hum, in the end it’s a question of opinion. So when you said “the option to use the Wii-mote for waggle” I could not agree more. I would love to be able to choose between different controls styles. I actually like games like goldeneye where I can choose even my GC controller if I want to.

          Ps. I dont belive that waggling the wii mote can be considered as a work out.

          • Chrispy
            Chrispy says:
            June 7, 2012 at 5:00 pm #

            This! For example, I loved the first two Metroid Prime games on the Gamecube, bought the third on the Wii and can’t stand the controls. Never got anywhere because I’d rather play it like a standard FPS with standard controls, or at least like a mouse+keyboard emulation, instead of the on-rails, but not, way it’s set-up. Killed all my interest in playing anything else on the Wii.

  4. Jeff
    Jeff says:
    June 7, 2012 at 12:05 pm #

    Nice to see someone articulate this. I see so much hate for Nintendo in comments sections across the internet… “They’re just going to make the same games over and over” (Uhm, hell “Call of Duty), “Nintendo makes kid games,” “Oh sure, I liked Nintendo… when I was 5 15 years ago.” I feel sorry for people who feel they’re too “mature” to just simply have fun with Mario.

    • Neospector
      Neospector says:
      June 8, 2012 at 5:03 pm #

      I agree. As a Nintendo fanboy, I find myself arguing constantly about which is better. Most of the time, the arguments are either of a valid, software-based point-of-view, and others are games. But the fact is you can’t really compare games across consoles; I’d love to get Modern Warfare or some violent shooting game, but that doesn’t mean I have to stop liking the cartoonish Mario, or even WiiSki (which is tough on the arms if you really get into it, but still pretty neat after a couple years). Fact is, you never really outgrow the whole “childish” aspect of games, people just don’t want to admit that they’d still like to control a princess-rescuing plumber in a go-kart.

  5. TheyCallMeTomu
    TheyCallMeTomu says:
    June 7, 2012 at 12:34 pm #

    The only games I’ve truly enjoyed for the Wii are Super Paper Mario (which frankly was inferior to Thousand Year Door, but that’s saying very little consider how !@#$ing awesome that game was) and Fire Emblem.

    I guess there’s also Brawl but meh.

    In short-not a single game that used the motion controls. But I still picked a Wii over X Box or Playstation. Why? Well, Super Paper Mario and Fire Emblem, of course!

    • 06th
      06th says:
      June 9, 2012 at 8:23 am #

      And off course both were made by Intelligent Systems.

  6. Sky_Render
    Sky_Render says:
    June 7, 2012 at 12:42 pm #

    In youthful days, we see “maturity” to mean “not childish” and take this to a literal extreme. As we grow older, we (hopefully!) come to realize that “maturity” is actually more along the lines of “a broader ability to appreciate, understand, and respect the many facets of the complicated world we live in”. In short, it is not “mature” to hate games for being “kiddy”; quite the opposite. Being able to appreciate, understand, and respect them for what they are is a far more valuable attribute than just dismissing them out of hand because they don’t appeal to you at this moment in time.

    The short of it, I suppose, is “think before you hate”. If your reasons for rejecting something are shallow, it’s definitely time to reassess the “why” of your opinion.

  7. PrinceJonathan
    PrinceJonathan says:
    June 7, 2012 at 4:32 pm #

    The Wii U will make you feel like a kid again by making you relive every traumatic moment of your childhood. “NO DAD NO NOT THE BELT!!!”

  8. alhanelem
    alhanelem says:
    June 7, 2012 at 6:15 pm #

    this is what i liked about games as a kid, was that games were surreal and bizarre. When i play a game i want it to be unrealistic and to do the impossible, and thats where your imagination motivates you to love playing these games. Of course it doesnt mean the more realistic games are bad or not fun, but i kinda miss developers making games where the story or gameplay involves something that we would never be able to do in the real world.

  9. JulieR
    JulieR says:
    June 8, 2012 at 4:10 am #

    Years back, when the PowerGlove for the old NES came out, I got one and the game Gloveball… and it was THE most frustrating thing I had ever tried to use to play a game.

    … until I tried a few games with the Wii-mote. Exactly the same frustration experience all over again of WHY WONT YOU WORK RIGHT, DARN IT!!!

    … but my Gamecube is still sorta high in my console rotation because, darn it, the games were just plain incredibly fun, and still are. Nintendo knows how to make very entertaining games and keeps them with a good balance of silly and serious moments, and they’ve been very good at that over the years.

    … but they really gotta stop trying to rely on gimmicks that look cool but perform terribly.

  10. Pie
    Pie says:
    June 9, 2012 at 12:27 am #

    The one criticism I don’t understand about the WiiU controller is that the Sony Vita also has a touch screen. In fact, the two seem to have a lot of design similarities, except that WiiU will be played on television screen as well (which, honestly, seems like a great innovation to me).

    I will admit that as I get older I enjoy most video games less and less, but I think that’s because I’m tired of playing the “same old” and can’t devote myself to 60 hour games anymore. Despite this, I have fond memories of Nintendo games growing up and consider myself a Nintendo fan at heart. The WiiU looks interesting, but I’m not going to spend money on a new console until there’s at least a few games on it that I know I’ll play (and I might get a PS3 instead just for Persona 5).