“Remember Billy, if anyone asks you fell down the stairs.”
My Wiimote shakes, the Playstation Move will have vibration feedback, but if I shake while using Kinect I’m probably having an epileptic seizure. Look I know it sounds like something ridiculously trivial, but I think we’ve proven that vibratory feedback is now a pinnacle part of the game’s interaction. If it wasn’t then Sony would have probably stood by Phil Harrison’s statement, when they released the Sixaxis, of: “Now, rumble I think was the last generation feature; it’s not the next-generation feature.” Instead, less than one year later they released the DualShock 3.
How they would add feedback to the Kinect is a very good question. The solution might look a lot like safety equipment. Helmet, shoulder pads, elbow pads, knee pads, chest plate, shin guards, and gloves all equipped with sensory feedback. Jockstrap would also be available for the more adventurous gamers or for those playing Dead or Alive: Xtreme 2.
Talking about this reminds me of the PainStation: