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	<title>Comments on: Games I&#8217;m glad were never made&#8230; #10</title>
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	<link>http://www.duelinganalogs.com/comic/games-im-glad-were-never-made-10/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=games-im-glad-were-never-made-10</link>
	<description>Gaming Web Comic</description>
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		<title>By: Steve Napierski</title>
		<link>http://www.duelinganalogs.com/comic/games-im-glad-were-never-made-10/#comment-608</link>
		<dc:creator>Steve Napierski</dc:creator>
		<pubDate>Fri, 24 Jul 2009 15:51:48 +0000</pubDate>
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		<description><![CDATA[&lt;strong&gt;@wang clip&lt;/strong&gt; Personally, I feel these are even more spot on to what the real covers to video games would look like than the earlier ones. As far as humor, I&#039;m a lot less for shock value than I was when I first started the comic. Honestly, the earlier format for the strip was &quot;Now who can I offend today?&quot;]]></description>
		<content:encoded><![CDATA[<p><strong>@wang clip</strong> Personally, I feel these are even more spot on to what the real covers to video games would look like than the earlier ones. As far as humor, I&#8217;m a lot less for shock value than I was when I first started the comic. Honestly, the earlier format for the strip was &#8220;Now who can I offend today?&#8221;</p>
]]></content:encoded>
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		<title>By: wang clip</title>
		<link>http://www.duelinganalogs.com/comic/games-im-glad-were-never-made-10/#comment-607</link>
		<dc:creator>wang clip</dc:creator>
		<pubDate>Fri, 24 Jul 2009 15:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1083#comment-607</guid>
		<description><![CDATA[These are getting over done and less funny.  Space them out and reconnect with the good art and humor you had going in earlier comics.]]></description>
		<content:encoded><![CDATA[<p>These are getting over done and less funny.  Space them out and reconnect with the good art and humor you had going in earlier comics.</p>
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		<title>By: Cody</title>
		<link>http://www.duelinganalogs.com/comic/games-im-glad-were-never-made-10/#comment-595</link>
		<dc:creator>Cody</dc:creator>
		<pubDate>Thu, 23 Jul 2009 13:03:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1083#comment-595</guid>
		<description><![CDATA[^ &#039;nuff said when we&#039;re talking bout waldo...]]></description>
		<content:encoded><![CDATA[<p>^ &#8217;nuff said when we&#8217;re talking bout waldo&#8230;</p>
]]></content:encoded>
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		<title>By: Mr. V</title>
		<link>http://www.duelinganalogs.com/comic/games-im-glad-were-never-made-10/#comment-593</link>
		<dc:creator>Mr. V</dc:creator>
		<pubDate>Thu, 23 Jul 2009 09:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1083#comment-593</guid>
		<description><![CDATA[Re: the communist mario bit. check out this flash video that I stumbled upon a little bit ago. http://88by31.com/flashman/thepeoplesmario.swf]]></description>
		<content:encoded><![CDATA[<p>Re: the communist mario bit. check out this flash video that I stumbled upon a little bit ago. <a href="http://88by31.com/flashman/thepeoplesmario.swf" rel="nofollow">http://88by31.com/flashman/thepeoplesmario.swf</a></p>
]]></content:encoded>
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		<title>By: Steve Napierski</title>
		<link>http://www.duelinganalogs.com/comic/games-im-glad-were-never-made-10/#comment-590</link>
		<dc:creator>Steve Napierski</dc:creator>
		<pubDate>Wed, 22 Jul 2009 19:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1083#comment-590</guid>
		<description><![CDATA[&lt;strong&gt;@H3xx&lt;/strong&gt; That actually be pretty easy. You create the artwork for one dirt pile and create a movie clip for the grave. Duplicate the movie clip over and over again. Have Flash randomly choose which pile Waldo is under and award points based on time and incorrect guesses. Also, it could be treated like MineSweeper. Have an easy, medium, hard &amp; insane level. Start with 9 graves and go to 100. Making it fun to play is the hard part.]]></description>
		<content:encoded><![CDATA[<p><strong>@H3xx</strong> That actually be pretty easy. You create the artwork for one dirt pile and create a movie clip for the grave. Duplicate the movie clip over and over again. Have Flash randomly choose which pile Waldo is under and award points based on time and incorrect guesses. Also, it could be treated like MineSweeper. Have an easy, medium, hard &#038; insane level. Start with 9 graves and go to 100. Making it fun to play is the hard part.</p>
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