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	<title>Comments on: Classic vs. Modern Resident Evil</title>
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	<link>http://www.duelinganalogs.com/comic/classic-vs-modern-resident-evil/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=classic-vs-modern-resident-evil</link>
	<description>Gaming Web Comic</description>
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		<title>By: Freakality</title>
		<link>http://www.duelinganalogs.com/comic/classic-vs-modern-resident-evil/#comment-12890</link>
		<dc:creator>Freakality</dc:creator>
		<pubDate>Thu, 13 Dec 2012 20:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3506#comment-12890</guid>
		<description><![CDATA[I think I was pretty clear when I said I wasn&#039;t talking about storyline, so I don&#039;t think the Silent Hill 1-2 comparison works in this case.

My main gripe is the complete loss of the Adventure Game side that Resident Evil always had on the gameplay.

I also have some gripes on the story, but that&#039;s not really what we&#039;re talking about here.]]></description>
		<content:encoded><![CDATA[<p>I think I was pretty clear when I said I wasn&#8217;t talking about storyline, so I don&#8217;t think the Silent Hill 1-2 comparison works in this case.</p>
<p>My main gripe is the complete loss of the Adventure Game side that Resident Evil always had on the gameplay.</p>
<p>I also have some gripes on the story, but that&#8217;s not really what we&#8217;re talking about here.</p>
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		<title>By: Raidi</title>
		<link>http://www.duelinganalogs.com/comic/classic-vs-modern-resident-evil/#comment-12889</link>
		<dc:creator>Raidi</dc:creator>
		<pubDate>Thu, 13 Dec 2012 20:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3506#comment-12889</guid>
		<description><![CDATA[My biggest problem with the new Resident Evil is the fact that they changed the backstory to the first RE. Now the zombiefication is more like Romero&#039;s work and not the desease that would turn one over several days :/]]></description>
		<content:encoded><![CDATA[<p>My biggest problem with the new Resident Evil is the fact that they changed the backstory to the first RE. Now the zombiefication is more like Romero&#8217;s work and not the desease that would turn one over several days :/</p>
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		<title>By: Senkon</title>
		<link>http://www.duelinganalogs.com/comic/classic-vs-modern-resident-evil/#comment-12838</link>
		<dc:creator>Senkon</dc:creator>
		<pubDate>Tue, 11 Dec 2012 17:37:36 +0000</pubDate>
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		<description><![CDATA[16 bullets? How the hell did you get that much ammo?]]></description>
		<content:encoded><![CDATA[<p>16 bullets? How the hell did you get that much ammo?</p>
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		<title>By: Insaniteus</title>
		<link>http://www.duelinganalogs.com/comic/classic-vs-modern-resident-evil/#comment-12801</link>
		<dc:creator>Insaniteus</dc:creator>
		<pubDate>Tue, 11 Dec 2012 06:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3506#comment-12801</guid>
		<description><![CDATA[RE4 was a great game, and didn&#039;t really destroy what 1-3 &amp; Code Veronica did.  You had to be conservative with ammo, or else the boss fights were going to quite literally eat you alive.  And then, it had the benefit of letting you aim for the freaking head, which was glorious for saving ammo and allowed the pistol to be effective against almost all enemies if used accurately at short range.

Now RE5 was utter toilet overflow.  Not only did they get rid of basically everything good about 4 (and 1-3), but it decided that a punch and a backflip kick each did about double or triple the damage of a bullet to the eye.  Bullets were so useless that the only point to shooting an enemy was to stun them for your kung fu attacks.  I wish I was making this up.  RE5 is the first RE game that I ever quit, and killed my faith in the series forever.]]></description>
		<content:encoded><![CDATA[<p>RE4 was a great game, and didn&#8217;t really destroy what 1-3 &amp; Code Veronica did.  You had to be conservative with ammo, or else the boss fights were going to quite literally eat you alive.  And then, it had the benefit of letting you aim for the freaking head, which was glorious for saving ammo and allowed the pistol to be effective against almost all enemies if used accurately at short range.</p>
<p>Now RE5 was utter toilet overflow.  Not only did they get rid of basically everything good about 4 (and 1-3), but it decided that a punch and a backflip kick each did about double or triple the damage of a bullet to the eye.  Bullets were so useless that the only point to shooting an enemy was to stun them for your kung fu attacks.  I wish I was making this up.  RE5 is the first RE game that I ever quit, and killed my faith in the series forever.</p>
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		<title>By: Dash12345678</title>
		<link>http://www.duelinganalogs.com/comic/classic-vs-modern-resident-evil/#comment-12765</link>
		<dc:creator>Dash12345678</dc:creator>
		<pubDate>Mon, 10 Dec 2012 17:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=3506#comment-12765</guid>
		<description><![CDATA[Yeah, the new game + rewards were pretty fun for a while, but completely overpowered, and clearly intended to be so, completely changing the game from what it was the first time to some strange, easy, shoot em&#039; up.

I think it&#039;s intended to be one of those artificial bonuses to re-playability, but it some ways it takes away from re-playability.  After speeding through the game with the new game + weapons, I lost all interest in the game for a number of years before I finally came back to it, and decided I wanted to play again the way I had the first time.]]></description>
		<content:encoded><![CDATA[<p>Yeah, the new game + rewards were pretty fun for a while, but completely overpowered, and clearly intended to be so, completely changing the game from what it was the first time to some strange, easy, shoot em&#8217; up.</p>
<p>I think it&#8217;s intended to be one of those artificial bonuses to re-playability, but it some ways it takes away from re-playability.  After speeding through the game with the new game + weapons, I lost all interest in the game for a number of years before I finally came back to it, and decided I wanted to play again the way I had the first time.</p>
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