<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Longest Boneyard</title>
	<atom:link href="http://www.duelinganalogs.com/comic/2009/10/29/the-longest-boneyard/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.duelinganalogs.com/comic/the-longest-boneyard/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-longest-boneyard</link>
	<description>Gaming Web Comic</description>
	<lastBuildDate>Thu, 09 Feb 2012 06:21:28 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: David</title>
		<link>http://www.duelinganalogs.com/comic/the-longest-boneyard/comment-page-1/#comment-1191</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 30 Oct 2009 14:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1147#comment-1191</guid>
		<description>Wait, two episodes and we&#039;re done with Liberty City/GTAIV? They were pretty meaty packs but I was expecting a bit more than just Ballad of Gay Tony and Lost and the Damned before they called it quits.

Honestly, Rockstar appears to have lost touch with GTA&#039;s roots and I was hoping they&#039;d eventually release some DLC that proved otherwise. I&#039;ll give GTAIV full credit as a brilliant game, but Volition&#039;s Saints Row 2 does a better job of capturing the spirit of the original Grand Theft Auto games (just look at how GTAIV handles garages compared to Saints Row 2).</description>
		<content:encoded><![CDATA[<p>Wait, two episodes and we&#8217;re done with Liberty City/GTAIV? They were pretty meaty packs but I was expecting a bit more than just Ballad of Gay Tony and Lost and the Damned before they called it quits.</p>
<p>Honestly, Rockstar appears to have lost touch with GTA&#8217;s roots and I was hoping they&#8217;d eventually release some DLC that proved otherwise. I&#8217;ll give GTAIV full credit as a brilliant game, but Volition&#8217;s Saints Row 2 does a better job of capturing the spirit of the original Grand Theft Auto games (just look at how GTAIV handles garages compared to Saints Row 2).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Henry</title>
		<link>http://www.duelinganalogs.com/comic/the-longest-boneyard/comment-page-1/#comment-1188</link>
		<dc:creator>Henry</dc:creator>
		<pubDate>Fri, 30 Oct 2009 04:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1147#comment-1188</guid>
		<description>Drug running? Blowing up oil rigs?

What you described sounds a lot like Mercenaries 2, only in Mexico instead of Venezuela.

Besides, from all Rockstar has said in interviews, it&#039;s probably going to be a coastal city (possibly California again) designed for an MMO.</description>
		<content:encoded><![CDATA[<p>Drug running? Blowing up oil rigs?</p>
<p>What you described sounds a lot like Mercenaries 2, only in Mexico instead of Venezuela.</p>
<p>Besides, from all Rockstar has said in interviews, it&#8217;s probably going to be a coastal city (possibly California again) designed for an MMO.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BigLord</title>
		<link>http://www.duelinganalogs.com/comic/the-longest-boneyard/comment-page-1/#comment-1186</link>
		<dc:creator>BigLord</dc:creator>
		<pubDate>Thu, 29 Oct 2009 21:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1147#comment-1186</guid>
		<description>^Chuck Norris in a GTA game *mind asplodes*</description>
		<content:encoded><![CDATA[<p>^Chuck Norris in a GTA game *mind asplodes*</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Da Mighty Camel</title>
		<link>http://www.duelinganalogs.com/comic/the-longest-boneyard/comment-page-1/#comment-1184</link>
		<dc:creator>Da Mighty Camel</dc:creator>
		<pubDate>Thu, 29 Oct 2009 19:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1147#comment-1184</guid>
		<description>@DJ: Only if I got the chance to kill a certain Walker, Texas Ranger. ;)</description>
		<content:encoded><![CDATA[<p>@DJ: Only if I got the chance to kill a certain Walker, Texas Ranger. <img src='http://www.duelinganalogs.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve Napierski</title>
		<link>http://www.duelinganalogs.com/comic/the-longest-boneyard/comment-page-1/#comment-1185</link>
		<dc:creator>Steve Napierski</dc:creator>
		<pubDate>Thu, 29 Oct 2009 19:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.duelinganalogs.com/?p=1147#comment-1185</guid>
		<description>&lt;strong&gt;@Da Mighty Camel&lt;/strong&gt; I&#039;ve done it countless times before. Or put them on the back burner until I feel like giving them a second shot.</description>
		<content:encoded><![CDATA[<p><strong>@Da Mighty Camel</strong> I&#8217;ve done it countless times before. Or put them on the back burner until I feel like giving them a second shot.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

