Hands On the Rain-Slick Precipice of Darkness

by Steve Napierski to Articles

So I mentioned in the previous comic that I would review Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness [link] at a later time. Well, that later time is now.

Before we begin, you need to know that the Penny Arcade games are episodic…meaning it’s only one small part of larger story. Why? Because the game itself is kind of brief. I’ve seen online where they mention it takes between 5-10 hours to complete… I finished it in just under five hours myself. And that’s with trying to find everything I possibly could and kill it. I know I missed a few things though. As one of the achievements is to find and kill every possible enemy in the game. And I didn’t get it.

Now being an episodic game is just fine. It let’s you know that there’s more to come in a timely fashion (unless it’s from Valve). But since it is just one of many, I feel the price point of 1,600 Microsoft Points (USD $19.99), or on Windows, Mac and Linux for $19.95, is a little high. 1,200 Microsoft Points would have been better. 800 Microsoft Points would have been ideal. But 1,600 still seems a little high. Especially since you have to pay that price over and over again for the latter episodes. But is it worth it? Um, yes…

Yes, I did enjoy the experience. The artwork is beautiful. The dialog is brilliant. And I did enjoy the game/story from start to end (minus a few minor problems: character movement a little sluggish and being at the right place at the right time to interact with objects can be a little tricky at times). It’s an amalgam of the classic point-and-clicks of the ’90s and traditional RPGs. It works well together and the writing makes exploring all options of dialog worth it.

Can I recommend it? For Penny Arcade, fans most definitely. For everyone else, if you like classic RPGs and/or point-and-clicks and good piece of literature… then yes. If classic RPGs and/or point-and-clicks are not your cup of tea… then no. Either way, they’re not hurting. The game itself had the third highest launch on XBLA ever [source]. And they’ll be getting my money for the sequels when they arrive as well.